Added internal changes for mod authors (see mod author migration guide and completed modding wishlist items).
You may need to launch the vanilla game once through Steam/GOG to install the new dependencies. Hotfixes were applied on 3 December 2021, 5 December 2021, and 7 December 2021. Stardew Valley 1.5.5 was released to the Steam beta branch on 17 August 2021 for mod authors, announced in the forums on 07 September 2021, and released to all players on 30 November 2021. Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode.Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds.Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene.Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event).Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller.Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights.The version shown on the title screen ? menu now reflects hotfixes.Fixed issue initializing Steam SDK in 1.5.6.Ä¡8 January 2022 "Hotfix #3" (appended to 1.5.6 announcement).Fixed Emily's patio decorations being one tile above where they should be.
Fixed garden pots automatically harvesting when moused over.You should be able to re-select any missed professions the next day.
Update 1 - Fixed an issue with Unlock All Characters. Easy Sub Skill Switch Allows you to switch sub skills without having to reset the points.